Game Classification

KOF: Maximum Impact SNK Playmore (Noise Factory) (Japan), SNK NeoGeo, 2004  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


KOF: Maximum Impact The King of Fighters: Maximum Impact is a fighting game for the PlayStation 2, produced by SNK subsidiary Noise Factory published by SNK Playmore in 2004-2005. An enhanced version was released for Xbox and PlayStation 2 under the title KOF: Maximum Impact - Maniax (KOF Maximum Impact in the U.S.). Marketed as a spinoff of SNK's major fighting series The King of Fighters, from whence many of its characters originate, KOF: Maximum Impact also contains elements of the Fatal Fury and Art of Fighting series. KOF: Maximum Impact is the first 3D fighter made by SNK since 1999's Samurai Shodown: Warriors' Rage for the PlayStation. The game was followed by KOF: Maximum Impact 2. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : PlayStation 2 (PS2) - Xbox

Links