Game Classification

Second Life Linden Lab (U.S.A.), Linden Lab (U.S.A.), 2003 Download it Now !

Informations Analyses Serious Gaming
 

Classification

SERIOUS PLAY

Keywords

Purpose

Besides play, this title features the following intents:
  • Goods trading

Market

This title is used by the following domains:
  • Education
  • Corporate
  • Religious
  • Culture & Art
  • Politics
  • Humanitarian & Caritative
  • Advertising

Audience

This title targets the following audience:
Age : 17 to 25 years old / 25 to 35 years old / 35 to 60 years old
General Public & Professionals & Students

Gameplay

The gameplay of this title is Play-based
(designed without stated goals)

The core of gameplay is defined by the rules below:

Comments

Analyses


Second Life Second Life (SL) is a Serious Play. it is a 3D virtual world where the user are free to dialogue, organise debats, exhibitions, conferences, concerts, games, etc. The users use to change services like virtual building, dresses, etc, for some Linden dollars.

Distribution : Internet - Free
Platform(s) : Macintosh - PC (Windows)

Links