Game Classification

The Legend of Zelda: Ocarina of Time Nintendo EAD (Shigeru Miyamoto / Eiji Aonuma / Yoshiaki Koizumi) (Japan), Nintendo (Japan), 1998  

 

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The Legend of Zelda: Ocarina of Time The Legend of Zelda: Ocarina of Time is an action-adventure video game developed by Nintendo's Entertainment Analysis and Development division for the Nintendo 64 video game console. It was released in Japan on November 21, 1998; in North America on November 23, 1998; and in Europe on December 11, 1998. Originally developed for the Nintendo 64DD peripheral, the game was instead released on a 256-megabit cartridge, which was the largest-capacity cartridge Nintendo produced at that time. It was re-released on the Nintendo GameCube as part of The Legend of Zelda: Ocarina of Time: Master Quest and The Legend of Zelda: Collector's Edition compilations, on the iQue Player in 2003, and on the Virtual Console in 2007. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Nintendo 64 (N64) - Wii

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