Game Classification

Maniac Mansion Lucasfilm Games / Realtime Associates (NES Version) (Ron Gilbert (programming, de (U.S.A.), Lucasfilm Games, Jaleco (NES version), 1987  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 25 to 35 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Maniac Mansion Maniac Mansion is a graphical adventure game originally released in 1987 by Lucasfilm Games (now known as LucasArts). Maniac Mansion has become known among video game players and programmers for its highly-acclaimed gameplay and its introduction of new ideas into gaming, including multiple possible endings, multiple user-selectable characters with significantly different abilities, and critical clues contained in numerous cut scenes. It was the game for which the SCUMM ("Script Creation Utility for Maniac Mansion") engine was created and named after, which went on to be used by LucasArts for ten more years to create 13 original titles. It is the first game to feature Chuck the Plant (who is found in the library). The character appears in two other LucasArts adventure games, as well as several games by other publishers. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Amiga - Apple II - Atari ST - Commodore 64 - NES (Famicom) - PC (Dos)

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