Game Classification

The Awesome Adventures of Victor Vector & Yondo: The Cyberplasm Formula Sanctuary Woods (U.S.A.), Sanctuary Woods (U.S.A.), 1995  

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 8 to 11 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


One of a series of fully interactive comic book adventures for kids where you play as the heroic Victor Vector and his digital Saint-Bernard dog Yondo. They are field agents of The Museum of Fantastic Phenomena, and travel through time collecting unique items. In the games, the arch-villain Ram Axis, a virus spawned in the great crash of 2093, will often pop up in disguise in order to prevent their efforts. Players explore a virtual environment by clicking on the onscreen knobs and directional controls to move through the game. They click on images to talk to people, collect treasure and other items that may boost or diminish their energy level or are needed to solve puzzles. Information can also be retrieved from Yondo's data bank collar.

In this mission, it's personal! The heroic pair have to save the Curator of the Museum of Fantastic Phenomena who is a half-mechanical, half-living being that is running out of cyberplasm which it needs to live. You must journey into the 21st century where robots rule and recover the secret formula for creating cyberplasm. The game educates players on the history of robotics. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Windows)

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