Game Classification

Dino-Sorcerer Softdisk Publishing, 1990  

Informations Analyses Serious Gaming
 

Classification

VIDEO TOY

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Play-based
(designed without stated goals)

The core of gameplay is defined by the rules below:

Similar games


Dino-Sorcerer A mix-and-match program for kids, Dino-Sorcerer is probably best remembered as one of the earliest games coded by John Romero after he started working at SoftDisk. Dino-Sorcerer lets you create fictional dinosaurs from various parts You can then save the resulting dinosaur to disk or print it. One of the most creative features in the game is that as you change a body part, the name of the dinosaur will also change accordingly. All the names sound semi-authentic, and some are quite amusing. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Apple II - PC (Dos)

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