Game Classification

Widget Workshop: The Mad Scientist's Laboratory Elliott Portwood Productions (U.S.A.), Maxis Software Inc. (U.S.A.), 1995  

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 8 to 11 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Widget Workshop: The Mad Scientist's Laboratory Widget Workshop is a "software toy" designed for children. The game is intended to teach children the principles of science, and encourage them to apply their creativity to invent their own devices. In the game, the player selects different components that perform certain functions (such as an input device, a power switch, a randomizer, a logic operator, or an output display) and links them together to form a "widget". Widgets can be made for many purposes, such as a puzzle, a calculator, a game, a logic gate, or a Rube Goldberg contraption.The game is open-ended, although it does come with a set of pre-made widgets and a book of challenges. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Windows)

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