Game Classification

Warlords III: Darklords Rising SSG Strategic Studies Group Pty Ltd., Red Orb Entertainment (U.S.A.), 1998  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Warlords III: Darklords Rising Warlords III: Darklords Rising is an improved or "gold" version of the 1997 release Warlords III: Reign of Heroes. It has the same graphics and interface but has more campaigns, scenarios, units, spells and heroes. Darklords Rising also includes all the campaigns and scenarios from Reign of Heroes. Best of all, Darklords Rising has a map/scenario editor.

Warlords III: Darklords Rising is a turn-based "conquer the map" type of game set in a medieval fantasy world, so you'll be commanding armies of orcs, dwarves etc.

Gameplay is all about creating army stacks, which can contain up to 8 units, and combining the right bonuses. You then use your armies to conquer cities. These cities produce your units and give you the gold to fund your campaign. Armies can be lead by a hero, but it's not absolutely necessary. You can use your heroes to search interesting sites like caves and monoliths. Also your heroes can accept subquests to raise their experience.

The game focuses only on big battles; there is no micro management in this game. When two armies meet, the battle is executed automatically. Warlords lacks Heroes of Might & Magic's tactical combat. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)