Game Classification

Ah! Megami-Sama Banpresto Co., NEC Home Electronics (Japan), 1997  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Ah! Megami-Sama The game is a remake of the computer game of the same name. It adds an animated intro, voice-overs, and two mini-games.

The story is based on the manga/anime series Ah! My Goddess, depicting the adventures of Keiichi, a Japanese teenager who accidentally summoned the Norse goddess Verdandi (misspelled "Belldandy" in the romanization) and made a wish for her to stay with him forever, which led to all kinds of troubles. What's more, other powerful beings out there are seeking to harm Keiichi's divine girlfriend, so a simple date ends in an unexpected way...

The game is a "digital comic", meaning that the adventure elements are reduced to the bare minimum: being able to choose dialogue lines or make other decisions from time to time. The mini-games are a timed exercise of putting puzzle pieces together, and a card-matching game against two female opponents. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC-FX

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