Game Classification

Alice: Interactive Museum Toshiba-EMI Ltd., Synergy Interactive Corp., 1994  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Alice: Interactive Museum The player searches through a museum of twelve rooms for a deck of 53 cards, upon which are clues which will lead to the last room and the end game. Those cards are hidden among artwork inspired by Lewis Carroll's Alice novels - to find them the player has to solve puzzles of varying complexity. The art is very interactive, but those hot spots are not marked when touching them with the mouse. Finding them might result in bizarre results like turning the room upside-down.

This game knows no save feature and doesn't track how many cards are found. The player needs to write down the clues he already found until he can puzzle together how to find the exit. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Windows)

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