Game Classification

America's Army: Rise of a Soldier U.S. Army, Ubisoft (France), 2005  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


This is the console version of America's Army: Operations., the U.S. Army's free "recruitment tool" for computers. As in the original, the single-player campaign simulates a soldier's true Army career from boot camp all the way to the Special Forces. Most of the game's missions involve real-world situations today, and the game uses authentic Army weapons and equipment. The 35 unconnected missions are divided into five missions for each class.

Since the game was developed with the professional advice of actual Special Forces soldiers, it is realistic and forces the player to follow authentic Army tactics. If players use a run-'n-gun approach to the gameplay, they can easily get killed on the battlefield. In multiplayer, the player's experience points determine which class he is able to take.

There are two major changes to this console version. The "build-a-soldier" feature allows the player to fully customize a soldier by changing his name, nickname, face, and even his homestate. Experience points, which are earned at the end of each mission for performing well, can be spent improving the soldier's seven abilities. The experience from multiplayer and single player are separate. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Xbox

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