Game Classification

A-Type Abyss, Abyss, 1998  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

A-Type Built around a shoot'em'up engine developed in 1994, A-Type was put together using ripped graphics from the famous R-Type for the 32K game compo at the Mekka/Symposium demo party in 1998. Though the game is superficially similar to R-Type, it features a different level layout (only one level to fit into 32 kilobytes) and different playmechanics. Your ship has autofire, and the enemies, while rather stupid, can absorb a lot of shots. The weapon upgrade pods are there, but you lack R-Type's famous "Force" as well as the charged power shots. The game does not end with a boss battle, instead the level shrinks until you crash into a greeting message! [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Amiga