Game Classification

Bomb Mania Knights of Bytes, Protovision, 1997  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Bomb Mania Bomb Mania is a Commodore C64 game for 2 to 4 players that relies on the classic Bomberman/ Dynablaster principle. In a nutshell, players trapped in a maze bomb their paths through the walls, collect power-ups and try to eliminate each other.

While the gameplay itself is well-known, Bomb Mania's main attraction is its multi-player mode. Thanks to the "4JOY"-Four-Player-Adaptor (specifically created for this game and afterwards used by various other Protovision titles), up to four players can take part simultaneously to fight it out and blow each other up to be the last man standing.

Various power-ups exist. There are the typical upgrades on the explosion range or the number of bombs as well as a speed-up. Special extras are the ability to kick bombs around like a football and the remote bombs (aka R-bombs) that can be blown up synchronously at the opportune moment.

The game offers eight different levels:Just fun: A basic round to get the players started.Ghost Attack: An R-bombs dropping ghost dominates the level.Hide and Seek: The level introduces pipes for hiding or placing bombs inside them.Under Pressure: The screen is bricked up slowly but steadily and forces the players to head for the middle of the field trying to wipe out their opponents before the screen is completely walled up.Kick It: Every player is able to kick the bombs like a football without collecting the corresponding extra.Night Shift: A level in complete darkness except for the occasional flashes of light which show briefly what's going on.Mushroom Party: Mushrooms pop up randomly. They carry on the bombs' explosions and can cause heavy chain reactions.Crazy!: All players are fully equipped with loads of bombs in high explosion range and there are no blocks to blow up first ? the aisles are clear.After each single level a podium shows the current standings.

It's an open end game. When having played level eight, the game starts again with the first one and the next round begins. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Commodore 64

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