Game Classification

Crusader Kings Paradox Entertainment AB (Sweden), PAN Vision AB, 2004  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Crusader Kings Crusader Kings is a real-time (but pause-able) strategy game based on the Europa Universalis engine that focuses on the feudal kingdoms of medieval Europe in the time period of 1066 to 1419 A.D.

Those familiar with EU & EU2 will find the game easy recognizable, but quite different in many aspects. Gone are the diplomats, merchants and mercenaries, to be replace by a much more intriguing and quite different diplomatic system.

You can start the game as ruler of a multitude of different kingdoms, as well as hundred of different dukedoms or counts. Increase your prestige and wealth by fighting for the pope, liege, king and country or just for yourself. Move yourself into position for further expansion by arranging marriages for you, your court members or vassals. Assimilate, assassinate, claim or plain simple meet them on the battlefield, those that will not yell to you or your liege.

Fight with the Popes blessing in far of lands and gain wealth and glory ? if you can! Create titles for new assimilate land and pass them down to children, court members, brothers, sisters etc.. to insure the survival of your dynastic.

The three scenarios of the game are: the Battle of Hastings (1066), the Third Crusade (1187), and the Hundred Years War (started in 1337). Playable factions include various European states, Byzantium, Kingdom of Jerusalem, and others. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Windows)

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