Game Classification

Vigilante 8 Luxoflux (Peter Morawiec) (U.S.A.), Activision (U.S.A.), 1998  

 

G/P/S model

VIDEO GAME

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 8 to 11 years old / 12 to 16 years old / 17 to 25 years old / 25 to 35 years old / 35 to 60 years old / below 60 years old
General Public & Professionals & Students

Keywords

Comments

Taxonomy

E.S.A.R. system

Classify this game
Vigilante 8 Vigilante 8 is a vehicular combat video game released on June 4th, 1998 for the PlayStation, Nintendo 64, and Game Boy Color. It is a spinoff of the PC game Interstate '76, and features several concepts (auto-vigilantes, the 1970s time frame, and specific fictional vehicle companies) carried over from that title. Vigilante 8 was developed with a team of only five people (Peter Morawiec, Adrian Stephens, David Goodrich, Jeremy Engleman, and Edward Toth), a seemingly impossibly small team size for developing a PlayStation game, when most development teams for such a console ranged around 20?30 people in the 1990s. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : GameBoy Color (GBC) - Nintendo 64 (N64) - Playstation (PSX)

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