Game Classification

Dungeon Explorer Hudson Soft Company (Japan), SEGA of America (Japan), 1995  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Dungeon Explorer The Goddess of Ambition is locked up in the mazes beneath the Darkling tower. A legend is told that once rescued she will grant any wish. A group of heroes stranded in a strange world must attempt to free this divine creature and use her powers to return home.

Dungeon Explorer is a Gauntlet clone. Like that classic game, it is a hybrid between an arcade shooter and a traditional RPG. It supports up to 4 players with a choice of 6 different characters/classes: monk, knight, elf, mage, beast and ninja. On the right side of the screen there is a bar with portraits of the characters: pressing the A button brings up the status menu that displays the current level, experience points, statistics, and equipment. The C button fires the equipped weapon, and the B button uses the character's special ability.

The game starts in the area surrounding a save point. This area functions as a central hub to access all the 6 dungeons. If a character leaves it, the food counter starts decreasing. If it reaches zero, the life points start diminishing until the character dies. Food can be found as potions or pots around the mazes. Returning the character to the save point area replenishes all the counters and cures all conditions (like poisoning and confusion). To the north there are two buildings, a weapon shop and a tavern. The gold collected on the game is spent on equipment upgrades at the weapons shop. The tavern (called Jojo's Bar) allows the player to switch characters.

The characters level up automatically as they amass the necessary experience points. Once a dungeon boss is defeated, the dungeon is locked and the player can't return to it. The game has four save slots, each one for an individual game. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Mega-CD / Sega CD

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