Game Classification

Econ's Arena 1994  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Econ's Arena Econ's Arena is a tactical game in which the four ancient elements (fire, water, earth, air) are fighting each other. Every element has unique troops which differ in moving range, life energy and combat strength. To win the game you either have to defeat the other elements or find three of your own tokens which appear regularly on the game field and are guarded by a warden.

The field is divided into five areas: Four triangles are the "homelands" of the elements in which the own troops regenerate. The rest are neutral zones. The two outer rows of each triangle rotate after every round clockwise so that every eight rounds the field is again in the original shape. Then every player may revive a dead unit or refresh a used spell. It is possible to set the enemy's AI to a special attribute like "collector" or "conqueror". [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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