Game Classification

Gapper 1986  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Gapper A straightforward Amidar clone, Gapper adds a little twist, acknowledged in its name. As in its predecessors, the goal here is to change the colour of a series of lines (here in a straight grid pattern of increasing complexity) by traversing all of them -- a dotless Pac-Man or 2D Q-bert, if you will. The player's trail-leaving sprite, the Gapper, is ever pursued by the Seeker, a little enemy that finds the most effective route to intercept the player, follows it, meets up and deducts a life. In order to throw the Seeker off the trail, the Gapper has the option of producing a temporary "gap" in its trail, impassable by either of them until it expires. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Dos)

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