Game Classification

Harvest Time Nintendo Co. (Japan), Media Factory, 2002  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Harvest Time As Aipom, a monkey with a hand for a tail, you collect ripe fruits as they fall from trees. However, if a single one lands it will attract vermin known as swinubs and the game will end. This season fruit is not alone in being ripe, little acorn critters called sunkerns will also fall from the trees getting hit with them will stun Aipom.

You can move forwards, backwards, left, and right with the d-pad and use the A button to jump for fruit.

The game can be accessed by scanning the long dot-code on the Pokemon-e Aquapolis cards Aipom (67/147), Furret (48/147), Exeggcute (76/147), Paras (99/147), Tangela (112/147). Or in Japan the Pokemon e-card expansion 3 cards Aipom (67/87), Furret (66/87), Exeggcute (12/87), Paras (5/87), Tangela (15/87). [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : GameBoy Advance (GBA)

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