Game Classification

High Command Kamyan Software, 1992  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


High Command is a tactical strategy game. The game field, which looks a lot like Minesweeper, is divided into squares. Each square is either neutral, hostile or belongs to you. Some squares are cities which have a high point value. Your goal is to reach as much points as possible by conquer the enemy's squares and cities. Similar to the board game Risk you have to move soldiers from a bordering square into the hostile square to seize it. But there is a catch: Not only the number of your and the enemy's troops in a square affect the chances - the troops in the bordering squares have a strong influence of the combat outcome too.

The game features three enemy AIs (aggressive, defensive and balanced), five historical and fictional scenarios. and an editor to build your own or random scenarios. The maximum number of war parties are 4, AI or human. In the shareware version you aren't allowed to save and there is only one scenario available. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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