Game Classification

How to Raise a Dragon Armor Games Inc., 2009  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


How to Raise a Dragon In How to Raise a Dragon, players guide a dragon through its life phases, shaping its abilities and behavior.

The game begins with the dragon hatching from it's egg. As a hatchling, it can eat several types of food, determining the coloring of it's skin. But at the end of the stage, the little hatchling is trapped by a wizard.

As a young adult, the dragon is trapped in the wizard's castle, trying to find a way out. During this phase, the dragon can develop certain breathe abilities (fire, healing, plant growth, or even none), once again by eating certain items.

Reaching adulthood, the dragon roams the countryside, interacting with humans and seeking a lair, this phase determining the dragons behavior.

In the last stage, a hero appears, whose destiny is linked with the dragon. The hero can choose to befriend, pay tribute, or slay the dragon, all of these actions concluding in one of five possible endings. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Browser (Flash)

Links