Game Classification

Kinnikuman Muscle Grand Prix Max AKI Corporation (Japan), Namco Bandai Games Inc., 2006  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Kinnikuman Muscle Grand Prix Max put the Kinnikuman game series to a new level. Now, the game includes 33 characters from the anime (the highest to this point for a Kinnikuman game), including those who appear in the Second Generation (basically, the sons of the main characters). Also, the scenarios and its music themes will be easily recognizable for those who watched the anime series.

The movements of the characters are not a simulation of a real life wrestling fight, and in fact many characters do not even look human (you will find characters who are, literally, a "W.C. man", a "spring man", an Egyptian-looking guy with 6 arms, among other picturesque ones). The special attacks of these characters are a mix of acrobatic and very spectacular movements, just like in the anime cartoons. There is also a Tension Meter, which will indicate the ideal moment to execute a special attack.

In the game options you have the History Mode (classic mode in which the characters follow the plot of the anime, and also have conversations between them), the Versus Mode and the Stage Mode (mode where you will have to dispute fights with several kinds of added difficulties and handicaps). [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PlayStation 2 (PS2)

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