Game Classification

Life Cortex Computer Systems Ltd. (United Kingdom), 1980  

Informations Analyses Serious Gaming





Besides play, this title features the following intents:
  • Goods trading


This title is used by the following domains:
  • Entertainment
  • Scientific Research


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Play-based
(designed without stated goals)

The core of gameplay is defined by the rules below:

Similar games

Life Life is a simulation of Conway's Game of Life. They player can draw his or her own patterns and watch how they evolve based on the simple rules of Conway's Game of Life. Any live cell with fewer than two live neighbours dies, as if caused by under-population.Any live cell with two or three live neighbours lives on to the next generation.Any live cell with more than three live neighbours dies, as if by overcrowding.Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.The player can place cells and let the simulation play out and pause again.

What differentiates this version of Life from most other versions is that aside from cells the player can also place posts and holes. They remain static during the simulation, but cells behave differently around them. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Commodore PET