Game Classification

LocoRoco Cocoreccho! Sony Computer Entertainment Japan, Sony Computer Entertainment Europe Ltd. (Japan), 2007  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

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In LocoRoco Cocoreccho! the player is a butterfly that needs to guide the little LocoRocos through a huge maze-like level. When called, the LocoRocos will follow the butterfly, interacting with the environment in certain locations, stacking together to reach a higher ledge of branch, or just making a longer jump to cross a gap.

The game steadily introduces the SIXAXIS motion sensor to control the countless MuiMui-powered devices around the level or for shaking a sleeping LoroRoco down from a branch. The goal of the game is to gather as many as possible of those sleeping LoroRocos scattered around the level and guide them all to safety.

Each time a stage is cleared, a new area is unlocked, providing new LocoRocos to guide to safety. The game also includes three LoroRoco-style mini-games all with online rankings. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Playstation 3 (PS3)

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