Game Classification

Long John Silver Jadestone Group AB, Polarbit AB, 2010  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

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Originally released as part of Zeebo Family Pack, Long John Silver is a tile-match puzzle game with a pirate theme. Players have to combine 3 tiles by switching them two by two. A small man is shown moving away from an "X" marking the spot of a treasure, while approaching a skull and bones mark. As tiles are combined, the man approaches the X; the more points the player scores, the closer the man gets to the X. The longer the player takes to make a new combination, the farther the man moves away from the X. When the man arrives at the X, the player advances a level and the number of different tiles increase; at first, there will be 5 kinds of tiles (gold coins, skulls, treasure chests, swords and rudders), then 6, 7 and so on. Starting in the second level, when a combination is done a diamond tile appears, which can't be combined with any other tile. To be removed, tiles below it must be combined so it can fall down. When it falls through the lower edge of the screen, bonus points are awarded.

Players can select an avatar when creating a profile. The game includes a global, cross platform high-score ranking that allows the player to share his/her top scores and compete for the highest score possible against other players. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Mobile (Android) - iPhone / iPod Touch

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