Game Classification

Mental Repairs, Inc. 2008  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Mental Repairs, Inc. Mental Repairs, Inc. puts you into the shoes of Henrik Liaw, machine psychiatrist. Henrik repairs defective electronic devices with his mind by entering their psyche. For this he uses the so-called Katharsis Interface, a wrench-like tool that allows him to establish a mental connection with a machine's artificial brain.

The game starts when Henrik's PDA receives an emergency call in the middle of the night. The main computer of Rhosonit Engineering, a nearby construction company, experienced a nervous breakdown and needs to be ?treated? immediately. It's going to be a special night, with Henrik encountering several malfunctioning appliances, such as a suddenly colorblind photocopier, a coffee dispenser with very low self-esteem, and an elevator with a multiple personality disorder.

Mental Repairs, Inc. is a short sci-fi game featuring one character and his side-kick, a PDA named Goggles, which is able to comment and give hints. The game comes with music and sound effects, but has no voices. Dialogues can be skipped. Pressing the space bar highlights all interactive spots in a room. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

Links