Game Classification

Million Dollar Quest NevoSoft, NevoSoft, 2010  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Million Dollar Quest While enjoying her vacation, Sandra reads a newspaper ad promoting a new game show competition with a prize of one million dollars. She sends an e-mail to the address provided on the page, and promptly receives a confirmation letter with an enclosed airplane ticket for Beijing. Still a bit suspicious, she gingerly embarks on the world tour, encountering a series of bizarre situations, and cryptic clues to puzzles that must be solved to continue the voyage and win the money.

Million Dollar Quest is a hidden object game by NevoSoft that employs the same engine used on their previous seek-and-find titles. The overall design is also recycled from their earlier efforts, where the player has to perform a series of tasks on locations usually presented as one static screen filled with assorted items.

The location objectives appear at the top of the screen besides the inventory, listing a series of objects that have to be found and clicked on the scenery or describing some action that has to be accomplished on the location. Some objects have to be pushed aside to reveal a hidden item, while others have to be dragged and dropped on top of each other to perform an action. For example, a key can be dragged and used on a lock to open a compartment. In some scenes, the goal is to place back missing objects by dragging them from a box to their shadow silhouettes on the scene. The hint button is a light bulb that highlights the position of one of the required items when activated, but takes some time to recharge after use.

Mini-games appear on certain places, with most being implementations of old concepts and classic games like hangman, jigsaw puzzles, a spot-the-differences game with two similar photos, the familiar "three cups and a marble" visual challenge where the player must select the correct cup after they stop moving, a simplified version of Battleship with infantry pieces, and other similar challenges. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : iPhone / iPod Touch - Macintosh - PC (Windows)

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