Game Classification

MotorDuels: Outcast deepMist Studios, deepMist Studios, 2004  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

MotorDuels: Outcast MotorDuels: Outcast is a mobile game combining both racing and combat. The setting of the game is somewhat influenced by the Mad Max movies, where individuals roam the wilderness in armed cars and fight each other. The player takes the role of Ian, who was driven by his home city by a gang lead by Necro and his two deputies. The first levels are set in the wilderness as the player gains levels and upgrades his weapons, before reaching the higher levels which take place in the outskirts of the city. At the higher levels the player mostly fights Necro's deputies, or try to battle Necro himself. Killing Necro wins the game.

The game is based on duels between the player and various opponents, most of them random (except the three main villains). The two opponents race on a road towards the center, where a prize awaits. Once reaching the center, each do a U turn and heads back. During this time each side can shoot its weapon to hit his opponent. Shot that missed the opponent leaves a hole in the road, which slows down the opponent car if not avoided. Duel can be won both by destroying your opponent's car or by arriving first back to the starting line. Between duels the player can fix his car, buy new weapons or practice (without gaining experience points and levels).

The game has a relatively advanced AI system which allows the computer opponents to perform and change different techniques, which was noted as one of the strongest features of the game by different game reviews. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Mobile (Java ME)