Game Classification

My Virtual Girlfriend WET Productions Inc., WET Productions Inc., 2010  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


My Virtual Girlfriend is an interactive, 3D girl dating game that combines humor and simulated romance.

You start out as any typical online dating site would- where you fill out your info, and select what you're looking for in a female companion. The game generates it's top 3 choices based on your preferences and you select 1 to begin you're journey with. The girl introduces herself and the player can interact with her by responding to her dialog via an emote- or taking an "action" or doingan "activity" with her, She is also responsive to touch. Each action you take will either gain you points or you will lose points based on her response which istied into her personality. There are several personality types and its up to the player to figure out her type and play to her needs to gain a higher score. The player progresses through 20+ progressive levels and with each level gained, the dialog opens up more, the girl warms up more to become closer, more intimate to the player and new actions and activities open up.After the 20th level you finish but the player can keep going if he chooses, but no new content is unlocked at that point. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : iPhone / iPod Touch

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