Game Classification

NecroVisioN: Lost Company The Farm 51, 1C Company (France), 2009  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

NecroVisioN: Lost Company Those Americans - always killing everyone without a reason. Well yes, the German scientist Jonas Zimmermann was an evil necromancer by the time the events of NecroVisioN took place. But did the main protagonist Simon Bukner talk it over with Jonas beforehand? No, he just put a bullet between his eyes and called it a day. World saved - America happy.

NecroVisionN: Lost Company takes place before the first game and puts the players in the shoes of Jonas Zimmermann to show him who the man was, he killed to win WWI and save earth: just a guy send to the front lines to find a vaccine to a mysterious disease decimating the troops at the Western Front...

As it's predecessor, NecroVisioN: Lost Company is a straight-forward shooter. The gameplay hasn't changed much and still requires the player to mow down hordes and hordes of zombies with his vast array of WWI-weaponry from the first game as well as six new weapons, as well as some special vampiric weapons like the ShadowHand which makes its return. The ShadowHand requires adrenaline to work which is earned by performing combos on enemies. The player also needs to have unlocked the deadly spells he wants by beating the corresponding challenge before the ShadowHand does anything useful. If enough adrenaline is available, the ShadowHand also allows to resurrect fallen enemies and lets them fight on your sight for a short while. Also back and playing an integral part of the game: the infamous gas mask which obstructs the view but saves the players lives once the deadly poisons start spreading.

To spice up the fighting, performing combos will grant the player benefits like a short slow down of time after two headshots. After a combo has been successfully executed, the Fury timer starts. Doing another combo during this time fills up the Fury meter and allows for unleashing even more powerful demonic powers. To increase the amount of Fury the player can collect and use, he needs to find hidden artifacts during the course of the game or by going once again into challenge room.

The challenge room not only gives the player direct access to each individual campaign level that he has already finished but also contains several challenges which unlock after finishing a level in the normal campaign. These challenges include silly stuff like shooting 50 zombies while they are in the air or keeping the flying corpses from hitting a bridge. Successfully completing these challenges then grants the player access to new spells for the ShadowHand or will add a weapon permanently to the players inventory.

In addition to the ten missions long single-player campaign, during which the player also takes over the control of a FT17 tank and a Halberstadt CL.II airplane to fight the really big monsters (including a few bosses), the game features multiplayer for up to 8 players. The majority of the maps are from the first game with only three new ones waiting. The game modes still include Deathmatch, Team Deathmatch, Capture the Artifact (a CTF-variant) and Last Man Standing. New is the game mode "Gas Attack" [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)