Game Classification

Oh! Kitsune-sama Curott, Curott, 1996  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Oh! Kitsune-sama The protagonist of the game is a young boy who is about to graduate high school and is looking for a job to support himself during the upcoming college years. However, fate intervened and arranged a bike accident, which resulted in a meeting with a creature from another world - a cute fox-girl named Sharan. She needs nothing else but to be together with the hero; but a mysterious voice tells him: "one wish has been fulfilled, two more to go"...

Oh! Kitsune-sama can be considered a visual novel. Though there are instances with the typical "Look/Talk/Think" interaction, it is very limited, there are no sub-menus with objects, every choice is context-related, and the game can be advanced simply by going through all the choices. There are scenes with explicit sexual situations in the game. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : NEC PC-9801

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