Game Classification

Oriental Games MicroStyle, 1990  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Oriental Games The Oriental Games offer skilled martial artists the chance to prove themselves in Kung Fu, Kendo and the relatively brutal Kyo-Kus-Hin-Kai., using ?courage, skill and flare? (sic) according to the packaging. It makes for a series of one-on-one fights viewed from the side.

Kendo involves using a stick as your weapon, whereas Kung Fu various punches and kicks and Kyo-Kus-Hin-Kai involves head butts and flying attacks. You can jump over opponents; a quick tap of the fire button turns you around. You have an energy bar with 5 blocks of gradually decreasing colours, which drops when you are hit and increases as you pass time without being hit. Impressive moves earn you bonus Merit Awards.

On the 16-bit versions, there are 3 skill levels (Novice, Professional and Master), digitised sound, and an editor to set up joystick moves. The 8-bit versions lack these niceties, but include an extra discipline, Sumo; these are played in sequence rather than by choice. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Amiga - Amstrad CPC - Atari ST - ZX Spectrum

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