Game Classification

Pick-Up Code Works, 1979  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Aro Aro

Pick-Up In Pick-Up a laboratory accident has caused four different chemicals to spill all over the floor. It is up to the player to scoop them all back up and drop them in their four specific containers again. The player can collect as much chemicals on the scoop as he or she wants, but when different chemicals come in contact with each other they will react and disappear. The four chemicals are represented by hearts, spades, clubs and diamonds and must be dropped of at the four corners of the screen. To make it more difficult the player's scoop cannot keep still. It'll continuously keep moving, so the player has to dodge chemicals that are not identical to the current chemical on the scoop.

The player scores points for chemicals brought the the correct container. The amount of points rises exponentially depending on the amount of chemicals that are dropped of at each drop. The goal is to earn as much points as possible. The player can choose between 10 different speed levels. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Commodore PET