Game Classification

The Rollercoaster Experience Software Solutions, Software Solutions, 1995  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


The Rollercoaster Experience The Rollercoaster Experience is a puzzle game where you have to connect the beginning of a track with the end before a ball a ball starts to follow the track. The game consists of 100 levels.

When a level starts you get a number of different tiles to build a track from, you have to use all the pieces else you will lose the ball. If you have to build a track that requires more pieces than you were given at the beginning of the level you are free to move pieces that the ball have passed to new positions. You get extra bonus if you let the ball start rolling before the start timer reaches zero. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Atari ST

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