Game Classification

Strong Bad's Rhinofeeder Videlectrix, Videlectrix, 2004  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


An angry rhino is hungry, and it's up to Strong Bad to feed it! The player controls Strong Bad with the keyboard, picking up the food and bringing it across the screen to the rhino's food bowl. Standing between Strong Bad and the rhino's bowl is a constant stream of snakes that Strong Bad must avoid; coming into contact with one causes Strong Bad to drop any food he's carrying and start over. The rhino becomes angry if it goes to eat and there is no food in the bowl; once the rhino is angry enough it charges and tramples Strong Bad, ending the game.

Strong Bad's RhinoFeeder was first mentioned in the Strong Bad e-mail video games, in which a reader asked what Strong Bad would be like in a video game.

I'd look super-cool, runnin' around on some grass, maybe. Where there'd be like, um... a rhino there, too. A hungry rhino! And I'd have to, I guess... feed him. And, umm... snakes? [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Browser (Flash)

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