Game Classification

Super Robot Taisen 64 Monegi, Banpresto Co. (Japan), 1999  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Super Robot Taisen 64 The basic concept remains unchanged in this N64 installment of the series - it's a turned based strategy game where the player commands robots and pilots from various Japanese shows, for example Dancouga and different Gundam series, as well as Banpresto originals. Newly introduced are Six God Combination Godmars, Giant Robo and Mobile Suit Gundam: The 08th MS Team.

At the beginning of the game, the player is offered a choice out of four pairs of protagonists/rivals, which affects the plot and the stages played. With the different variations included, there are over 100 missions.

During the stages, the player moves his units over a map, attacking enemies and using special abilities. When getting attacked, player units may defend, counter, or attempt to evade, resulting in no damage at all if successful. Destroyed enemies give experience and money for upgrading between the missions. Often, scripted events happen, such as reinforcements arriving. Sometimes it's also possible to persuade certain characters to join the player's side, in addition to those that join automatically. Certain, otherwise unobtainable units, can also be unlocked by using the N64 Transfer Pak in combination with the Gameboy Color game Super Robot Wars: Link Battler. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Nintendo 64 (N64)

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