Game Classification

Tangram Eaglevision Interactive Productions B.V., Philips Interactive Media (France), 1992  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Tangram is a digital conversion of the traditional Chinese puzzle game of the same name.

Using a set of seven shapes (two large, one medium, one small triangle, one square and a parallelogram) the player is tasked with recreating various two dimensional figures. The player is only given a silhouette of the figure and has to figure out the position of each piece. All figures use all pieces.

The game has five difficulty levels and features a free form where you can design your own figures. You rotate the individual shapes with the cursor and can ask for hints. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : CD-i