Game Classification

Tiny Toon Adventures: Dizzy's Candy Quest Formula, Swing! Entertainment Media AG (U.S.A.), 2001  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

AXA AXA

Tiny Toon Adventures: Dizzy's Candy Quest This is a puzzle solving game in which the player (as Dizzy from the Tiny Toons Cartoon) has to collect and return different types of candy to a friendly robot that needs the candy to free himself from Montana Max.

The game is divided in 5 worlds (The Studios, Ice World, City, Gogo Dodo's world, Looniversity) with varying numbers of sublevels.

Getting to the candy is made complicated by conveyor belts, trap doors and fans as well as dissolving bridges etc. To add to the trouble, clones of popular Tiny Toon characters (Plucky Hamton, Furrball etc.) are programmed to attack the player.

Extras can be collected for extra energy, time etc. The game is presented from a top down perspective. Estimated playtime approx. 30 hours. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : GameBoy Color (GBC)

Links