Game Classification

XGIII: Extreme G Racing Acclaim Studios Cheltenham (United Kingdom), Acclaim Entertainment (U.S.A.), 2001  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


XGIII: Extreme G Racing XGIII: Extreme G Racing is a futuristic racing game. Six teams are competing to win a racing championship, the player taking control of any of the two riders available in each team. The game retains the action elements of the previous titles: as before, opponents will try to sabotage the race, and the player-controlled character is able to answer them with his own arsenal of weapons.

Unlike the previous installments, weapons cannot be picked up on the road: the player has to purchase them with the money earned after a successful race. All weapons now deplete the player's weapon bar with each shot. Another change is the absence of the "nitro" boosts utilized in the previous entries; they have been replaced with a turbo system, where using the boost drains energy from the player character's shields. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : GameCube (NGC) - PlayStation 2 (PS2)

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