Game Classification

VAX Ellsworth Campbell (U.S.A.), Salathé Group / Penn State University (U.S.A.), 2014 Play it Now !

Informations Analyses Serious Gaming




Besides play, this title features the following intents:
  • Educative message broadcasting
  • Informative message broadcasting


This title is used by the following domains:
  • Entertainment
  • Healthcare
  • Education
  • Humanitarian & Caritative


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 25 to 35 years old / 35 to 60 years old / below 60 years old
General Public & Professionals & Students


The gameplay of this title is Play-based
(designed without stated goals)

Vax : empêchez l'épidémie de se propager ! First and foremost, Vax! is a game about epidemic prevention. It's also an interactive learning environment designed to visualize a process that strains our imagination: A contagion spreading across a network.

Players are tasked to prepare for an outbreak by vaccinating a network that resembles human social networks. After distributing vaccines, an infectious outbreak begins to spread and the player is tasked to quell the epidemic by quarantining individuals at risk of becoming infected.

Vax! is a puzzle-game infused with chance that was inspired by real-world challenges, infectious disease modeling, and addictively rewarding gameplay.

Distribution : Internet - Open Source - Free
Platform(s) : Browser (Flash) - Macintosh - PC (Windows)