Game Classification

Profanation 2: Escape from Abu Simbel 4Mhz, Javier Garcia Navarro (JGNAVARRO), Daniel CELEMIN (LordFred), Juan Esteban Olm (Spain), 4Mhz, Creacion Videojuegos Retro (#CPCRetroDev) 2017 (Spain), 2017  

Informations Analyses Serious Gaming




This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 17 to 25 years old / 25 to 35 years old / 35 to 60 years old
General Public & Professionals


The gameplay of this title is Game-based
(designed with stated goals)

extra_lire_fichier.png Platform game : "Johnny Jones has found himself falling down a long shaft into the temple of Abu Simbel, from which he must escape. This platform game is the sequel to Dinamic's Abu Simbel Profanation, which has a reputation for being very difficult, requiring pixel-perfect jumps and exact timing. Profanation 2: Escape from Abu Simbel takes this to even more ridiculous extremes, to the point of making it practically unplayable for all but the most expert of players. Even with nine lives, I have only managed to see the first four screens without resorting to cheating! The game finished in second place in the 2017 #CPCRetroDev Game Creation Contest, but while the graphics and music are of a very high standard, the sheer difficulty of the gameplay mars it terribly." [source:]

Distribution : Internet - Free
Platform(s) : Amstrad CPC