Game Classification
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Generation of Chaos Exceed
Idea Factory, Idea Factory,
2003
Informations
Analyses
Serious Gaming
Classification
VIDEO GAME
Keywords
Real-time strategy
-
Strategy
-
Turn-based strategy
Market
This title is used by the following domains:
Entertainment
Audience
This title targets the following audience:
Age :
12 to 16 years old
/
17 to 25 years old
General Public
Gameplay
The gameplay of this title is
Game-based
(designed with stated goals)
The core of gameplay is defined by the rules below:
0 analysis
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Generation of Chaos Exceed is a strategy video game released in 2003 by Idea Factory.
[source:wikipedia]
Distribution :
Retail - Commercial
Platform(s) :
GameCube (NGC)
Links
http://en.wikipedia.org/wiki/Generation_of_Chaos_Exceed
http://www.gamefaqs.com/console/gamecube/home/583458.html
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