Game Classification

Viva Piņata Rare Ltd. (Xbox 360) / Climax Group (PC) (United Kingdom), Microsoft Game Studios (U.S.A.), 2006  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 8 to 11 years old / 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Viva Piñata Viva Piñata is a life simulation game developed by Rare Ltd., for the Microsoft Xbox 360 video game console. The project was headed by Gregg "The Grim Reaper" Mayles and the team behind the Banjo-Kazooie series, based on an idea from Tim Stamper. Although rumors of the title circulated among fans for some time, Viva Piñata was officially announced on March 15, 2006, and first released in November 2006. With a "general audiences" or "everyone" rating, the game provides bright, colorful visuals, intended to appeal to children and more casual gamers. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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