Game Classification

My Life My Love: Boku no Yume: Watashi no Negai Winkysoft, Pandora Box, Banpresto (France), 1991  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


My Life My Love: Boku no Yume: Watashi no Negai My Life My Love: Boku no Yume: Watashi no Negai (????????? ??????????, I hope my dream MAIRAIFUMAIRABU?) is a NES/Famicom board game that combines elements of The Sims and The Game of Life. At the time of release, the suggested manufacturer's retail price of the game was 10,080¥ (roughly equivalent to $109.62 in 2009 dollars). A typical game lasts for hours; it takes anywhere from half an hour to an hour and a half to go from childhood to adolescence. Going from adolescence to adulthood also requires another 30-90 minutes and requires more monotomy. During the game, brief news reports are provided to create a historical backdrop to the game. Topics covered on the news include LSD and Steven Spielberg's 1982 movie E.T. the Extra-Terrestrial which was released near the holiday season. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : NES (Famicom)

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