Game Classification

MiG-29 Fulcrum NovaLogic, NovaLogic, 1998  

Informations Analyses Serious Gaming





Besides play, this title features the following intents:
  • Storytelling


This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

MiG-29 Fulcrum Under the advisement of Yuri V. Prikhodko, former Soviet MiG-21 combat pilot, instructor, and MiG-29, MiG-31, Su-27 test pilot, Novalogic created their simulation of the Mikoyan Gurevich Mig-29 Fulcrum.

Built on the F-16 Multirole Fighter engine (and developed almost concurrently with F-16 MRF), MiG-29 was released shortly after. It features the same advanced realism modelling as F-16 MRF not found in previous Novalogic sims such as unbalanced loadout effects and the ability to perform the MiG-29's famous "Kobra" maneuver.

It was designed with the intention of running on Novalogic's free Integrated Battle Space with up to 128 other pilots using Novalogic's MiG-29, F-22 Raptor, or F-16 MRF. The graphics are 3D-card enabled using only polygons (without any of the old Novalogic VoxelSpace codebase), with resolutions from 640x480 to 1024x768.

There are single player quick missions which include tutorials, as well as numerous campaigns, two of which are shared with F-16 MRF (Serbia and the Congo) for multiplay. The terrains vary from snow-capped of Europe mountains to Africa's flat deserts.

Weapons range from the R77 (Russia's AMRAAM equivalent) to bombs such as the KAB500 guided munitions. For further immersion, the "Bitchin' Betty" cockpit warning voice and other pilot voices are recorded in Russian.


Distribution : Retail - Commercial
Platform(s) : PC (Windows)