Title | Year | Support | Creator | Editor | Country | Popularity |
Assassin
|
1992
|
Amiga
|
Psionic Systems (David Broadhurst, Haydn Dalton, Allister Brimble)
|
Team 17
|
|
775
|
Assault Heroes
|
2006
|
Xbox / PC (Windows) / Xbox 360 (X360)
|
Wanako Studios
|
Sierra Online
|
|
86
|
Atari Anniversary Edition
|
2001
|
Dreamcast / Playstation (PSX) / PC (Windows) / GameBoy Advance (GBA)
|
Digital Eclipse
|
Infogrames
|
|
48
|
Aztec Challenge
|
1984
|
Commodore 64 / Atari 800 / Commodore Vic 20
|
Cosmi
|
Cosmi
|
|
4
|
Azurian Attack
|
1982
|
Arcade / Apple II / Atari 2600 / Atari 5200 / Atari 800 / ColecoVision / Commodore 64 / Intellivision / PC (Dos) / TI-99/4A / Commodore Vic 20
|
Rait Electronics
|
Rait Electronics
|
|
1
|
B.C. Bill
|
1984
|
ZX Spectrum / BBC Micro / Commodore 64 / Dragon 32/64 / TRS-80 Color Computer
|
Marc Dawson
|
Imagine Software
|
|
3
|
Back to the Future
|
1985
|
Amstrad CPC / Commodore 64 / NES (Famicom) / ZX Spectrum
|
Software Images (Mark Eyles, Martin Walker, Herv Jones, Mike Saxby)
|
Electric Dreams Software
|
|
970
|
Banana Nababa
|
2007
|
PC (Windows)
|
Lazrael
|
Lazrael
|
|
1
|
Bartman Meets Radioactive Man
|
1992
|
NES (Famicom) / GameGear (GG)
|
Imagineering
|
Acclaim
|
|
10
|
Base Jumpers
|
1995
|
Amiga / Amiga CD32
|
Shadow Software
|
Rasputin Software
|
|
9
|
Battle Squadron
|
1990
|
Amiga / Genesis (Megadrive)
|
Innerprise
|
Electronic Arts
|
|
13
|
Battle Through Time
|
1984
|
Commodore 64
|
Anirog Software (Ken Grant)
|
Anirog Software
|
|
27
|
Beat 'Em & Eat 'Em
|
1982
|
Atari 2600
|
Mystique
|
Mystique
|
|
8
|
Bermuda Triangle
|
1982
|
Atari 2600
|
Data Age
|
Data Age
|
|
400
|
Big Bass Fishing
|
2002
|
Playstation (PSX)
|
Coresoft
|
Take-Two Interactive Software
|
|
13
|
Bionic Commando
|
1987
|
Amiga / Amstrad CPC / Arcade / Atari ST / Commodore 64 / Gameboy (GB) / NES (Famicom) / PC (Dos) / ZX Spectrum
|
Capcom, Software Creations (Tokuro Fujiwara)
|
Capcom, Go!
|
|
999
|
Bishi Bashi Special
|
2000
|
Playstation (PSX)
|
Konami Computer Entertainment Sapporo Co.
|
Konami of Europe GmbH
|
|
7
|
Blaster Master 2
|
1993
|
Genesis (Megadrive)
|
Software Creations Ltd.
|
Sunsoft
|
|
4
|
Blaster Master: Enemy Below
|
2000
|
GameBoy Color (GBC)
|
Outback Pty. Co. (Japan) / Sunsoft Games (North America)
|
Sunsoft
|
|
1
|
BlaZeon / Blaze On
|
1992
|
Arcade / Super Nintendo (SNES)
|
Dandy Arai (Shinji Tago, Hikaru Takeyasu, Masahiro Kuroda)
|
Atlus
|
|
4
|
Bomberman Party Edition
|
2000
|
Playstation (PSX)
|
Metro Graphics
|
Hudson Soft Company
|
|
21
|
Border Down
|
2003
|
Arcade / Dreamcast
|
G.rev (Hiroyuki Maruyama)
|
G.rev
|
|
13
|
Breakthru
|
1986
|
Arcade / NES (Famicom) / ZX Spectrum / Amstrad CPC / Commodore 64
|
Nihon Bussan, AV Japan
|
Data East, U.S. Gold Ltd.
|
|
72
|
Bust a Groove
|
1998
|
Playstation (PSX) / Playstation 3 (PS3)
|
Metro Graphics
|
Enix (Japan) / SCEE (Europe) / 989 Studios (USA)
|
|
45
|
Bust-A-Groove
|
1998
|
Playstation (PSX)
|
Metro Graphics
|
Enix Corporation
|
|
45
|
Bust-a-Move DS
|
2005
|
Nintendo DS
|
Happy Happening
|
Taito (Japan) / Majesco Games(North America) / 505 Games(PAL regions)
|
|
45
|
C-12: Final Resistance
|
2001
|
Playstation (PSX)
|
SCE Studio Cambridge
|
Sony Computer Entertainment
|
|
22
|
C12: Final Resistance
|
2001
|
Playstation (PSX)
|
SCE Studio Cambridge
|
Sony Computer Entertainment Europe Ltd.
|
|
5
|
Capcom Fighting Jam
|
2004
|
Arcade / PlayStation 2 (PS2) / Xbox
|
Capcom Production Studio 2
|
Capcom
|
|
17
|
Castelian
|
1991
|
Gameboy (GB) / Amiga / Amstrad CPC / Atari 7800 / Atari ST / Commodore 64 / PC (Dos) / NES (Famicom) / Mobile (Symbian OS) / Wii / ZX Spectrum
|
Triffix Ent. Inc.
|
Nintendo
|
|
4
|
Castle of Deceit
|
1990
|
NES (Famicom)
|
Bunch Games (Jodye Pistole)
|
Bunch Games
|
|
1
|
Castle of Shikigami III / Shikigami no Shiro episode-3 /
|
2006
|
Arcade / PC (Windows) / Xbox 360 (X360) / Wii
|
Alfa System, SKONEC / Barnhouse Effect Co.,Ltd. (Xbox) /
|
Taito (Arcade) / Cyberfront Corporation (Windows) / Arc System Works (Xbox
|
|
22
|
Castlequest/Castle Excellent
|
1989
|
MSX / NES (Famicom)
|
ASCII Corporation
|
Nexoft Corporation
|
|
4
|
Castlevania Chronicles
|
2001
|
Playstation (PSX) / Playstation 3 (PS3)
|
Konami (Hideo Ueda (director))
|
Konami
|
|
29
|
Castlevania: Harmony of Dissonance
|
2002
|
GameBoy Advance (GBA)
|
Konami TYO (Koji Igarashi (producer))
|
Konami
|
|
53
|
Cauldron
|
1985
|
Amstrad CPC / Commodore 64 / ZX Spectrum
|
Commodore 64 version: Steve Brown, Richard Leinfellner Spectrum version: The Ramjam Corporation &
|
Palace Software
|
|
446
|
Cauldron II: The Pumpkin Strikes Back
|
1986
|
ZX Spectrum / Amstrad CPC / Commodore 64
|
The Ramjam Corporation
|
Palace Software
|
|
1
|
CHAMP Kong
|
1996
|
PC (Windows) / PC (Dos)
|
CHAMProgramming
|
CHAMProgramming
|
|
2
|
Chronos Twin
|
2007
|
Nintendo DS
|
EnjoyUP
|
Oxygen Games
|
|
8
|
Chuckie Egg 2
|
1985
|
Amiga / Amstrad CPC / Atari ST / Commodore 64 / ZX Spectrum
|
A&F Software (Pete Waterfield / Sean Townsend / A'n'F R&D Team15&#
|
A&F Software / Pick & Choose
|
|
1
|
Codename MAT
|
1984
|
ZX Spectrum / Amstrad CPC
|
Derek Brewster
|
Micromega
|
|
2
|
Colony
|
1987
|
Amstrad CPC / Commodore 64 / MSX / ZX Spectrum / Atari 800
|
Icon Design
|
Mastertronic (on Bulldog label)
|
|
999
|
Communist Mutants from Space
|
1982
|
Atari 2600
|
Starpath
|
Arcadia Corporation
|
|
2
|
Alien Typhoon
|
1981
|
Apple II
|
|
Star Craft
|
|
0
|
Contact Sam Cruise
|
1986
|
ZX Spectrum
|
David Reidy (David Reidy)
|
Microsphere
|
|
1
|
Contra: Hard Corps
|
1994
|
Genesis (Megadrive)
|
Konami (Nobuya Nakazato (director / graphic supervisor / scenario writer))
|
Konami
|
|
21
|
Crayola Arcade
|
2003
|
PC (Windows)
|
|
|
|
0
|
Crazy Kong
|
1981
|
Arcade / Commodore 64 / Amstrad CPC / Apple II / Atari 2600 / Atari 7800 / Atari 800 / ColecoVision / GameBoy Advance (GBA) / Intellivision / MSX / NES (Famicom) / PC (Dos) / TI-99/4A / TRS-80 Color Computer / Commodore Vic 20 / Wii / ZX Spectrum
|
Falcon
|
Falcon/Zaccaria
|
|
8
|