Title | Year | Support | Creator | Editor | Country | Popularity |
Risky Woods
|
1992
|
Amiga / Atari ST / Genesis (Megadrive) / PC (Dos)
|
Dinamic Multimedia
|
Electronic Arts
|
|
5
|
Angel Kids
|
1985
|
Arcade / GameBoy Advance (GBA) / NES (Famicom) / Wii
|
Exa Planning
|
Sega
|
|
8
|
007: Licence to Kill
|
1989
|
Amiga / Amstrad CPC / Atari ST / Commodore 64 / MSX / ZX Spectrum / PC (Dos)
|
Quixel (John Kavanagh)
|
Domark
|
|
13
|
Aaargh!
|
1988
|
Amiga / Amstrad CPC / Apple II / Atari ST / Commodore 64 / MSX / PC (Dos) / ZX Spectrum
|
Binary Design, Sculptured Software (Steve Coleman)
|
Arcadia Systems, Melbourne House
|
|
59
|
Action 52
|
1991
|
PC (Dos) / NES (Famicom)
|
Active Enterprises (NES) / FarSight Studios (Genesis)
|
Active Enterprises
|
|
19
|
3-Demon
|
1983
|
PC (Dos)
|
John D. Price / PC Research
|
John D. Price / PC Research
|
|
140
|
Eureka!
|
1984
|
Commodore 64 / ZX Spectrum
|
Ian Livingstone (Ian Livingstone)
|
Domark
|
|
999
|
4x4 Off-Road Racing
|
1988
|
Amiga / Amstrad CPC / Atari ST / Commodore 64 / MSX / PC (Dos) / ZX Spectrum
|
Odan MicroDesign
|
Epyx
|
|
4
|
Iridion 3D
|
2001
|
GameBoy Advance (GBA)
|
Shin'en
|
Majesco
|
|
9
|
Ace Combat Advance
|
2005
|
GameBoy Advance (GBA)
|
HumanSoft
|
Namco
|
|
20
|
Ace Combat 5: The Unsung War / AC5
|
2004
|
PlayStation 2 (PS2)
|
"Project Aces" (Namco)
|
JP/NA Namco / EU SCEE
|
|
38
|
Mega Man
|
1995
|
GameGear (GG) / PC (Dos) / Super Nintendo (SNES)
|
Freestyle
|
U.S. Gold
|
|
999
|
Sonic Labyrinth
|
1995
|
GameGear (GG)
|
Minato Giken
|
Sega
|
|
8
|
Star Fox Command
|
2006
|
Nintendo DS
|
Q-Games (Takaya Imamura (producer), Dylan Cuthbert (director))
|
Nintendo
|
|
76
|
StarTropics
|
1990
|
NES (Famicom) / Wii
|
Nintendo IRD (Genyo Takeda / (producer, director, script writer) / Makoto Wada 
|
Nintendo
|
|
26
|
Skeet Shoot
|
1981
|
Atari 2600
|
Apollo (Ed Salvo)
|
Apollo
|
|
105
|
Sssnake
|
1982
|
Atari 2600
|
Data Age
|
Data Age
|
|
20
|
Sabotage
|
1981
|
Apple II
|
Mark Allen (Mark Allen)
|
On-Line Systems
|
|
999
|
All Dogs Go To Heaven
|
1989
|
Amiga / PC (Dos)
|
Polarware/Penguin Software
|
Merit Software
|
|
68
|
SkyGunner
|
2002
|
PlayStation 2 (PS2)
|
PixelArts
|
Atlus
|
|
11
|
Star Trek: Encounters
|
2006
|
PlayStation 2 (PS2)
|
4J Studios
|
Bethesda Softworks
|
|
36
|
State of Emergency 2
|
2006
|
PlayStation 2 (PS2)
|
DC Studios
|
SouthPeak Interactive
|
|
21
|
Asteroids Hyper 64
|
1999
|
Nintendo 64 (N64)
|
Syrox Development
|
Crave Entertainment
|
|
4
|
Golden Axe: Beast Rider
|
2008
|
Playstation 3 (PS3) / Xbox 360 (X360)
|
Secret Level
|
Sega
|
|
365
|
Slightly Magic
|
1991
|
Amiga / Amstrad CPC / Atari ST / Commodore 64 / ZX Spectrum
|
Colin Jones, Allister Brimble
|
Codemasters
|
|
2
|
Alien Syndrome
|
2007
|
Wii / PlayStation Portable (PSP)
|
Totally Games
|
Sega
|
|
172
|
ActRaiser
|
1990
|
Super Nintendo (SNES) / Wii
|
Quintet (Masaya Hashimoto (director) / Tomoyoshi Miyazaki (scenario))
|
Enix / Square Enix (Virtual Console)
|
|
48
|
ActRaiser 2
|
1993
|
Super Nintendo (SNES)
|
Quintet
|
JP/NA Enix / EU Ubisoft /
|
|
15
|
Alien Brigade
|
1990
|
Atari 7800
|
Ken Grant
|
Atari Corporation
|
|
2
|
Battletoads in Battlemaniacs
|
1993
|
Super Nintendo (SNES) / Sega Master System
|
Rare, Ltd. (SNES) / Syrox Development (SMS)
|
Tradewest (SNES) / Virgin Interactive/Tec Toy (SMS)
|
|
11
|
Rolo to the Rescue
|
1992
|
Genesis (Megadrive)
|
Vectordean
|
Electronic Arts
|
|
4
|
Sitris
|
1990
|
PC (Dos)
|
Paul Tupaczwseski
|
Freeware
|
|
3
|
Ratmaze 2
|
2007
|
Browser (Flash)
|
Pixeljam
|
Pixeljam
|
|
6
|
Tower
|
2007
|
Browser (Flash)
|
John White
|
John White
|
|
999
|
Skyfox
|
1984
|
Apple II / Amiga / Atari ST / Commodore 64 / ZX Spectrum / Amstrad CPC
|
Ray Tobey (Ray Tobey)
|
Electronic Arts
|
|
30
|
Jet Moto 2
|
1997
|
Playstation (PSX)
|
989 Studios
|
SCEA
|
|
7
|
Stargunner
|
1982
|
Atari 2600
|
Telesys
|
Telesys
|
|
8
|
Robo Aleste
|
1992
|
Mega-CD / Sega CD
|
Compile Ltd
|
Tengen
|
|
5
|
Lady Bug
|
1981
|
Arcade / Atari 2600 / ColecoVision / Intellivision
|
Universal Games
|
Universal Games. Home versions licensed via Taito.
|
|
199
|
Rampage: Total Destruction
|
2006
|
GameCube (NGC) / PlayStation 2 (PS2) / Wii
|
Pipeworks Software
|
Midway
|
|
87
|
Rapid Reload / Gunners Heaven
|
1995
|
Playstation (PSX)
|
Mediavision Entertainment Inc.
|
SCEI
|
|
5
|
Smashing Drive
|
2000
|
Arcade / GameBoy Advance (GBA) / GameCube (NGC) / Xbox
|
Gaelco, Point of View
|
Namco, Zoo Digital Publishing
|
|
29
|
Squigs
|
1993
|
Amiga
|
Jon Hibbins
|
Future Publishing
|
|
8
|
Save New York!
|
1983
|
Commodore 64
|
Creative Software
|
Creative Software
|
|
17
|
Advanced Xoru
|
1989
|
PC (Dos) / Amiga / Amstrad CPC / Atari 2600 / Atari 7800 / Atari ST / Commodore 64 / Gameboy (GB) / GameBoy Advance (GBA) / Genesis (Megadrive) / Lynx / MSX / NES (Famicom) / Sega Master System / Wii / Xbox 360 (X360) / ZX Spectrum
|
Castle Technologies / Brian Sanders
|
Castle Technologies
|
|
1
|
Aquaman: Battle for Atlantis
|
2003
|
GameCube (NGC) / Xbox
|
Lucky Chicken Games
|
TDK Mediactive
|
|
26
|
Area 51
|
1995
|
Arcade / Playstation (PSX) / Sega Saturn / PC (Windows)
|
Mesa Logic (Robert Weatherby)
|
Atari Games
|
|
999
|
Ares
|
1996
|
PC (Dos) / PC (Windows)
|
Nathan Lamont
|
Ambrosia Software
|
|
999
|