Game Classification

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Gameplay

Video Game Video Toy Both

Purpose

  • Educative message broadcasting
  • Informative message broadcasting
  • Marketing & Communication message broadcasting
  • Subjective message broadcasting
  • Training
  • Goods trading
  • Storytelling
  • Licensed title

Market

  • Entertainment
  • State & Governement
  • Military & Defence
  • Healthcare
  • Education
  • Corporate
  • Religious
  • Culture & Art
  • Ecology
  • Politics
  • Humanitarian & Caritative
  • Media
  • Advertising
  • Scientific Research

Audience

  • 0 to 3 years old
  • 3 to 7 years old
  • 8 to 11 years old
  • 12 to 16 years old
  • 17 to 25 years old
  • 25 to 35 years old
  • 35 to 60 years old
  • below 60 years old
  • General Public
  • Professionals
  • Students



Directly playable  Downloadable