Game Classification

Passage Jason Rohrer (U.S.A.), Jason Rohrer (U.S.A.), 2007 Download it Now !

Video Game

Purpose

  • Subjective message broadcasting

Market

  • Entertainment
  • Culture & Art

Audience

  • 17 to 25 years old
  • 25 to 35 years old
  • 35 to 60 years old
  • General Public

This game features an "artistic message", the point of view and thoughts of its author.