Game Classification

Cosmic ElconInd, ElconInd, 1979  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

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Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

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Cosmic The player is a legendary hero of the Earth Federation, and in command of a Centurion star fighter, must defend the galaxy from the Imperial ships attack.

From a first person perspective, the player must destroy fifteen enemy ships. A counter at the lower left corner of the screen shows how many ships are left. On the lower right, a counter marking, at the start of the mission, 1000 megajoules of remaining ship power. The ship needs one megajoule per second to sustain flight, ten megajoules per laser shot released and fifty megajoules per shot taken, to activate the deflector shields.

Three kinds of ships will assault the player's ship: invasion transports, battle frigates and star fighters. The enemy fleet consists in five star fighters and ten ships randomly distributed among the remaining two kinds. Only star fighters represent real threat, and a general alert will sound and flash at the screen when one of those enter the player's range of sight.

The mission ends when all enemy ships are destroyed, or when all the ship's fuel is used. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Arcade - Magnavox Odyssey² (Videopac)

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